Tau Empire Battle Suits Which Are Best for Their Points

Lets take a look at the models available to a Tau Empire kill team. Regular Crisis Suits can have a single Team Leader for half the point increase and still get access to Wargear.


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Here comes the Tau Empire with tone of rules doing the rounds today.

. From a Tau perspective a battlesuit fulfills a role roughly equivalent to a space marine. The Tau Empire Army is out and about on the interwebs. They are tougher and more built than the lean and flexible Crisis Suits.

Fire Warriors are fantastic choices to bulk out your kill team. I would put the average. The For the Greater Good special rule can make charging Tau castles a nightmare particularly when paired with the Tau Sept giving units the ability to hit in Overwatch on a 5.

I was under the impression that if you buy two missile pods for example that they automatically get twin linked instead of being two separate missile pods. This fits your. Instead of taking fusionmanders I try to take my fusion guns over a variety of sources to try and introduce redundancy to my lists.

The point about their fluff. Their Strength 5 weapons can nicely threaten Toughness 4 foes. A 1000 point army list for Tau Empire.

This kit comes unpainted and requires. The Broadside is very slow though. At a mere 8 points apiece they combine a decent Save of 4 with a choice of pulse weapon both of which are a punishing Strength 5.

And lets catch up on the older rumors from a bit back. Tau Crisis suits have access to 3 weapons systems you dont have to buy 3 but you can get up to three. Fast reactive shock troops with overwhelming firepower.

Everyone hates drones and with good reason. If your Detachment is Battle-Forged which will be most armies and only has TAU EMPIRE units in it. Weve picked just a handful of images to give you a taste of whats coming this weekend.

Crisis Suit wIridum Battle Suit Counter Fire Defense 2x Missile Pod 1x Plasma 65. Images via Adam K facebook 5-29-2017. XV8 Crisis Battlesuits are awarded to those warriors which show particular aptitude among the ranks of the Fire Warriors and only then may they join the ranks of the Shasui.

This boxed set contains 3 multi-part plastic XV25 Stealth Suits and a marker light drone. Though its stock burst cannons are so painfully bad that you can at best hope to annoy your enemies with it the XV18 is excellent at taking strategic points its invisibility and the jump ability allowing it to simply walk or fly past enemies but keep in mind that capturing points held by the enemey briefly makes the XV18 visible. I think the best loadout for crisis suits right now is triple plasma x3 suits Manta striking or doing triple ion blasters if youve got the points.

I realize the fluff has always been mobile warfare but outside of Jump Shoot Jump which really just chained your Crisis Teams to a piece of terrain with good lines of fire and Fish of Fury which was a cheesy mobile bunker you set down where it could rapid fire most of the board Tau havent really ever. To begin with you want a strong gunline of Fire Warriors - two squads at least. The entire Tau empire most likely has excess.

Tau Broadside Battlesuit The Tau Third Sphere Expansion forces premier fire support battle armor is a dangerous foe to anyone. Obviously if you have two weapons not twin linkedthen you get double the shots. Tau will be next for 40K not sure theyll get much new though possibly just another Codex and Cards codex release.

They are the first thing a new Tau pilot is assigned to so they can learn how pilot the signature suits of the Tau empire. DROP THREAT ACQUISITION Tau Empire Battle Tactic DYNAMIC OFFENSIVE Tau Empire Battle Tactic WALL OF MIRRORS Tau Empire Strategic Ploy DROP ZONE CLEAR Farsight Enclaves Battle Tactic OUTFLANK Dalyth Strategic Ploy. Tau consider their crisis suits a suitable match for space marines.

Crisis Suit wIridum Battle Suit EWO 2x Burst 1x Fusion Stimm Injector 70. The Shasvre upgrade is 40 more points than a basic suit and all you really get is a slight boost to WS and I and the ability to take Special Issue items and Wargear. The Tau have always exacted a high price.

The bread-and-butter of the Tau Empire are the Battlesuits. Tau Empire Xv25 Stealth Battle suits. Looking like October for that Age of Sigmar has a lot to get through release-wise.

Back them up wi. Its primary weakness being its slow speed often only getting up to 10 kph on the ground due to the weight and bulk of the weapons it carries and the detachable weapon packs however it can jetison its weapons to reach 20 kph in an emergency. A lot of movement made this a great game than the usual 2 turn castle then move out.

Cadre Command-One COMMANDER per Detachment unless youre FARSIGHT ENCLAVES then you can have 2COMMANDERS are very potent units so this limitation makes sense from a balance perspective just a shame GW didnt deign to give you Shasel style Sub. Heck they held off a Tyranid invasion Hive Fleet Gorgon which can sometimes number in their billions. Drones allow Tau to tank hits for key units essentially giving a dozen ablative wounds to their best units.

Crisis Suit wShield Gen 1x Fusion 1x Plasma 1x Missile Pod 60. Tau Empire XV8 Crisis Battlesuits Information. It was a really fun game Tau vs Custodies with the final score at the end of turn five 13 to 14 custodies.

Here are some parting truths about Tau. They rain down fire against the enemies of the Tau. Heres some basics on their armory and sample units.

Crisis Suit wShield Gen 2 x Missile Pod 1x Fusion 70. So youll be looking at about two HQs both Battlesuits XV8 Battlesuits as Elites choices individually or in teams youll find your sweet spot - and troops that suit your strategy and point availability. Via Lords of War facebook 6-4-2015.

Make sure this fits by entering your model number. Ive had the opportunity to play against Tau armies a few times with my Space Marines. Broadsides are heavy weapons platform of the Tau Empire.

XV8 squadrons are used as the general combat Battlesuits of any Tau Strikeforce and can be armed with an array of weapon. He only had one shield captain on jet bike left at the end of the game and I still had an enforcer riptide and 2 squads of crisis.


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